
#include"Matrix.h"
int main()
{
 Matrix mat;
 
 mat.getMatrixA();
  if(mat.isUpperTriangular()==1)
  {
    cout<<"it's upper "<<endl;
  }
  else
  cout<<"No its not"<<endl;
  
  mat.setUpperTriangular();
  if(mat.isUpperTriangular()==1)
     cout<<"it's upper "<<endl;
  else
  cout<<"No its not"<<endl;
  mat.printMatrix();
return 0;
}
